Bail | When you parachute out of your plane, given that you have enough altitude to escape your plane. |
AI | Short for Artificial Intelligence, computer driven drones that perform a set mission and programmed before hand. |
AI Kills | Any kill awarded for destroying an AI driven vehicle. |
Active | Only active or participating squads are tracked, leaving squads are removed and all their pilots listed as unclaimed until they join another one. |
Assists | Recorded if you hit someone that ends up losing their plane eventually, but the kill is given to someone else. |
BadBail | Means you died while attempting a bail, usually because you were too low to do so (in old logs, pre T4T, this was an indication of being captured). |
Bail | The pilot successfully left their plane and bailed to safety via parachute. |
Captured | Anytime you ditch or bail over enemy territory, it is ruled a capture. |
CO | Commanding Officer, in charge of frame orders and operations for their side. |
Chute | You may see this in some stats as the ride/plane when awards were given to a pilot who had parachuted and was still in the air. |
Damaged | The number of unique ground objects you inflicted damage to or in the case of a squad, they did damage to. |
Destroyed (BDA) | This is rewarded when an ground object is destroyed and awarded to the last pilot to do damage to it. |
Disco | When you get get disconnected from the game server. |
Disco-Chute | Occurs when you disco while in the chute and has no bearing on S3 scores. |
Disco-Damaged | Anytime your plane is hit by a single bullet and you end up discoing. Usually ruled like a bail. |
Disco-NoDamage | If you disco without receiving any hits on your plane, pilots are allowed to re-enter the frame and fly in this situation. |
Ditch | This is anytime you get your plane on the ground and live, but are too far from a friendly field to rule it a successful landing. |
Explosion | This is when your plane blows up before you even had a chance to bail, or crashed severly. |
Frame | A several hour long event, part of a series, pilots lossing their planes in a frame are out for the rest of that frame. |
Gate Crasher | Someone who is not a member of an invited squad, yet logs in and plays anyway, very frowned upon with the possibility of banishment. |
Hit | Log entries detailing damage given to ground objects. |
iEN | iEntertainment Network, the owners and producers of Warbirds. |
Janitors | The term given to those running and organizing S3's. |
Killed In Action (KIA) | Both the pilot and plane are lost, includes Midair, Explosion, Pkill, and Warped events. |
Kills | A kill is recorded anytime you deny a human pilot from getting his plane home. |
Kills per Shot Down | Number of credited kills you have, divied by how many times you were someone else's credit (Kamikazes are subtracted out). |
Launches | Any time someone goes on the runway, a launch is recorded. |
Life | In reference to stats, includes all known data on a pilot/squad that exists in the database. |
Logs | All of a frame's action is stored in a log which is used to create stats. S3 lives and dies by the log and changes to it are never forthcoming. It sees all. :) |
Lost Plane | Anytime an airframe is lost, but the pilot lives, includes ditches, bails, and discoes with damage. |
Midair | When a collision occurs on the users front end with an enemy airframe. |
Missing In Action (MIA) | Anytime someone launched a plane but never recorded an end to the sorty, occurs when players are in the air beyond the frame end, may be a negative number if a launch occurred before the log was started. |
PKill | This is when the pilot is killed, either by bullets or runway accidents. |
Returned | This is the number of times you successfully landed and exited a sorty. |
S3 | Stands for Squadron Select Series, a multiple frame event played in Warbirds, closed to organized squads, and put on by players. |
S6 | Squadron Select Series Super Simple Scorer, the parser and code that makes up this online stats site. |
Series | A group of frames forming a multi-week long scenario, usually indicated by 3 letters abbreviating the official title. |
Squad | An organized and officially recognized group of pilots in Warbirds. |
Stats | Information gathered from the raw logs of a frame. |
Timestamp | Logs do not have a timestamp with every entry, but they do have a time entry every couple of minutes, a timestamp on an event will be the last recorded time before that event happened or "frame start" which means no timestamp was available yet in the log. |
TOT | Stands for Tons On Target, a value increased on a large target by dropping ordinance on it, when after a certain value it will close and rebuild at a steady rate. |
TOT Points | The amount of damage done to a target's TOT value. |
Tonnage | Idication in the raw logs of TOT damage inflicted to a field. |
Unclaimed | These are pilots not associated with a squad, which may be due to the squad disbanding,a new pilot not yet reported, or a gate crasher. |
Warbirds | The online WWII flight sim used to simulate historical aerial combat, produced by iEN. |
Warped | In logs pre T4T, this was a botched attempt of the pilot in bailing, usually because the plane was too low (see BadBail). |